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	<id>https://wiki.runsafe.no/index.php?action=history&amp;feed=atom&amp;title=Player_Conduct</id>
	<title>Player Conduct - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.runsafe.no/index.php?action=history&amp;feed=atom&amp;title=Player_Conduct"/>
	<link rel="alternate" type="text/html" href="https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;action=history"/>
	<updated>2026-04-17T14:29:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.44.2</generator>
	<entry>
		<id>https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12208&amp;oldid=prev</id>
		<title>Zozael: /* Remember Tho */</title>
		<link rel="alternate" type="text/html" href="https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12208&amp;oldid=prev"/>
		<updated>2025-10-04T20:59:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Remember Tho&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:59, 4 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot;&gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Remember Tho==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Remember Tho==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;This page is a series of general recommendations, not a strict guide.&amp;#039;&amp;#039;&amp;#039; While we may request being a &amp;quot;good player&amp;quot;, we can&amp;#039;t hope to tell you exactly how everyone should act in every situation to accomplish this. At the end of the day, this page is here to get you thinking about what &amp;#039;&amp;#039;might&amp;#039;&amp;#039; create a better server experience for you and everyone else.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;This page is a series of general recommendations, not a strict guide.&amp;#039;&amp;#039;&amp;#039; While we may request being a &amp;quot;good player&amp;quot;, we can&amp;#039;t hope to tell you exactly how everyone should act in every situation to accomplish this. At the end of the day, this page is here to get you thinking about what &amp;#039;&amp;#039;might&amp;#039;&amp;#039; create a better server experience for you and everyone else.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;See Also:&#039;&#039;&#039; [[Rules]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key runsafe_wiki:diff:1.41:old-12207:rev-12208:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Zozael</name></author>
	</entry>
	<entry>
		<id>https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12207&amp;oldid=prev</id>
		<title>Zozael: /* Player Conduct */</title>
		<link rel="alternate" type="text/html" href="https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12207&amp;oldid=prev"/>
		<updated>2025-10-04T20:59:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Player Conduct&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:59, 4 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Player Conduct =&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;= Player Conduct =&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While we do have a detailed list of all [[Rules]], this page offers &#039;&#039;recommendations&#039;&#039; for fitting into the desired environment on the Runsafe Minecraft server, and making the most of its various game modes. Assuming your goal is to have a good time, and/or to pursue &quot;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;respectable conduct&lt;/del&gt;&quot; as requested by our [[Rules]], this page may assist you.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While we do have a detailed list of all [[Rules]], this page offers &#039;&#039;recommendations&#039;&#039; for fitting into the desired environment on the Runsafe Minecraft server, and making the most of its various game modes. Assuming your goal is to have a good time, and/or to pursue &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being a &lt;/ins&gt;&quot;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;good player&lt;/ins&gt;&quot; as requested by our [[Rules]], this page may assist you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==General Environment==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==General Environment==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot;&gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;If you&amp;#039;re working on a group project, bring a good collaborative mindset.&amp;#039;&amp;#039;&amp;#039; Unless you are considered a project leader, it&amp;#039;s better to build agreeably than to become fixated on molding everything to your strict vision. You must also be mindful not to grief in Creative over a dispute, as per our [[Rules]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;If you&amp;#039;re working on a group project, bring a good collaborative mindset.&amp;#039;&amp;#039;&amp;#039; Unless you are considered a project leader, it&amp;#039;s better to build agreeably than to become fixated on molding everything to your strict vision. You must also be mindful not to grief in Creative over a dispute, as per our [[Rules]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;While admins will sometimes provide building assistance with World Edit, please don&amp;#039;t act entitled to it.&amp;#039;&amp;#039;&amp;#039; Assistance via World Edit is not something admins &amp;quot;officially&amp;quot; provide -- It is essentially a favor. Please request it with normal politeness, and understand that the admin in question may be too busy or tired to say yes.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;While admins will sometimes provide building assistance with World Edit, please don&amp;#039;t act entitled to it.&amp;#039;&amp;#039;&amp;#039; Assistance via World Edit is not something admins &amp;quot;officially&amp;quot; provide -- It is essentially a favor. Please request it with normal politeness, and understand that the admin in question may be too busy or tired to say yes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;==Remember Tho==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;This page is a series of general recommendations, not a strict guide.&#039;&#039;&#039; While we may request being a &quot;good player&quot;, we can&#039;t hope to tell you exactly how everyone should act in every situation to accomplish this. At the end of the day, this page is here to get you thinking about what &#039;&#039;might&#039;&#039; create a better server experience for you and everyone else.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key runsafe_wiki:diff:1.41:old-12206:rev-12207:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Zozael</name></author>
	</entry>
	<entry>
		<id>https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12206&amp;oldid=prev</id>
		<title>Zozael: /* General Environment */</title>
		<link rel="alternate" type="text/html" href="https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12206&amp;oldid=prev"/>
		<updated>2025-10-04T20:33:49Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;General Environment&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:33, 4 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==General Environment==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==General Environment==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We highly encourage players to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aim for &lt;/del&gt;friendly and/or mature engagements. Runsafe is old for a Minecraft server -- The admins do not have much patience for childishness&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;/drama &lt;/del&gt;today, and there&#039;s no value for anyone in having a miserable time in a video game. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here are some tips for getting along with everyone:&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Here are some tips for fitting into the community socially, especially by avoiding ill behaviors that will wear down other players and/or the staff.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;&lt;/ins&gt;We highly encourage players to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;default to &lt;/ins&gt;friendly and/or mature engagements.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039; &lt;/ins&gt;Runsafe is old for a Minecraft server -- The admins &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;generally &lt;/ins&gt;do not have much patience for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;maliciousness or &lt;/ins&gt;childishness today, and there&#039;s no value for anyone in having a miserable time in a video game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Teasing/banter/being annoying has its place, but be mindful of going too far.&amp;#039;&amp;#039;&amp;#039; Friends and rivals poke each other sometimes, but aim to keep it fun. In most cases, if the other party isn&amp;#039;t having much fun, or you&amp;#039;re being asked to stop saying/doing something to them, it isn&amp;#039;t good to persist.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Teasing/banter/being annoying has its place, but be mindful of going too far.&amp;#039;&amp;#039;&amp;#039; Friends and rivals poke each other sometimes, but aim to keep it fun. In most cases, if the other party isn&amp;#039;t having much fun, or you&amp;#039;re being asked to stop saying/doing something to them, it isn&amp;#039;t good to persist.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Bring something fun, enjoyable, or exciting to the community.&amp;#039;&amp;#039;&amp;#039; While we have no issue with players keeping to themselves, engaging with the community will often give you something back. Try being conversational, sharing things you made, initiating group activities, being a threat in our competitive game modes, etc..&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Bring something fun, enjoyable, or exciting to the community.&amp;#039;&amp;#039;&amp;#039; While we have no issue with players keeping to themselves, engaging with the community will often give you something back. Try being conversational, sharing things you made, initiating group activities, being a threat in our competitive game modes, etc..&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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&lt;/table&gt;</summary>
		<author><name>Zozael</name></author>
	</entry>
	<entry>
		<id>https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12203&amp;oldid=prev</id>
		<title>Zozael: /* General Environment */</title>
		<link rel="alternate" type="text/html" href="https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12203&amp;oldid=prev"/>
		<updated>2025-10-04T06:36:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;General Environment&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:36, 4 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We highly encourage players to aim for friendly and/or mature engagements. Runsafe is old for a Minecraft server -- The admins do not have much patience for childishness/drama today, and there&amp;#039;s no value for anyone in having a miserable time in a video game. Here are some tips for getting along with everyone:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We highly encourage players to aim for friendly and/or mature engagements. Runsafe is old for a Minecraft server -- The admins do not have much patience for childishness/drama today, and there&amp;#039;s no value for anyone in having a miserable time in a video game. Here are some tips for getting along with everyone:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Teasing/banter/being annoying has its place, but be mindful of going too far.&amp;#039;&amp;#039;&amp;#039; Friends and rivals poke each other sometimes, but aim to keep it fun. In most cases, if the other party isn&amp;#039;t having much fun, or you&amp;#039;re being asked to stop saying/doing something to them, it isn&amp;#039;t good to persist.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Teasing/banter/being annoying has its place, but be mindful of going too far.&amp;#039;&amp;#039;&amp;#039; Friends and rivals poke each other sometimes, but aim to keep it fun. In most cases, if the other party isn&amp;#039;t having much fun, or you&amp;#039;re being asked to stop saying/doing something to them, it isn&amp;#039;t good to persist.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Bring something fun, enjoyable, or exciting to the community.&#039;&#039;&#039; While we have no issue with players keeping to themselves, engaging with the community will often give you something back. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Consider &lt;/del&gt;being conversational, sharing things you made, initiating group activities, being a threat in our competitive game modes, etc..&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Bring something fun, enjoyable, or exciting to the community.&#039;&#039;&#039; While we have no issue with players keeping to themselves, engaging with the community will often give you something back. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Try &lt;/ins&gt;being conversational, sharing things you made, initiating group activities, being a threat in our competitive game modes, etc..&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Don&amp;#039;t act bitter/miserable/passive aggressive all the time.&amp;#039;&amp;#039;&amp;#039; A bad attitude pushes people away from you. And at the end of the day, if your mood/experience on the server is poor, you should probably be seeking a different activity. Don&amp;#039;t keep coming back to something you aren&amp;#039;t clicking with.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Don&amp;#039;t act bitter/miserable/passive aggressive all the time.&amp;#039;&amp;#039;&amp;#039; A bad attitude pushes people away from you. And at the end of the day, if your mood/experience on the server is poor, you should probably be seeking a different activity. Don&amp;#039;t keep coming back to something you aren&amp;#039;t clicking with.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Don&amp;#039;t act entitled to people liking you or engaging with you.&amp;#039;&amp;#039;&amp;#039; It&amp;#039;s just not that kinda place. While we love a warm and friendly environment, nobody owes you cordial words, or any engagement at all. &amp;#039;&amp;#039;We can&amp;#039;t force people to like to you.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Don&amp;#039;t act entitled to people liking you or engaging with you.&amp;#039;&amp;#039;&amp;#039; It&amp;#039;s just not that kinda place. While we love a warm and friendly environment, nobody owes you cordial words, or any engagement at all. &amp;#039;&amp;#039;We can&amp;#039;t force people to like to you.&amp;#039;&amp;#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key runsafe_wiki:diff:1.41:old-12202:rev-12203:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Zozael</name></author>
	</entry>
	<entry>
		<id>https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12202&amp;oldid=prev</id>
		<title>Zozael: /* Survival Gameplay */</title>
		<link rel="alternate" type="text/html" href="https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12202&amp;oldid=prev"/>
		<updated>2025-10-04T06:34:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Survival Gameplay&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:34, 4 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Survival Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Survival Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Survival is a harsh world with griefing and PvP enabled, which &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;makes it interesting to navigate amidst &lt;/del&gt;the social environment of the broader game. Here are some good principles to take into Survival:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Survival is a harsh world with griefing and PvP enabled, which &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;interacts interestingly with &lt;/ins&gt;the social environment of the broader game. Here are some good principles to take into Survival:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Accept that hardship is part of the gameplay.&amp;#039;&amp;#039;&amp;#039; Multiplayer Survival is a cycle of creation and destruction, so try to avoid creating/gaining anything you cannot handle losing. It&amp;#039;s okay to be &amp;#039;&amp;#039;frustrated&amp;#039;&amp;#039;, or even vengeful (when applicable), but don&amp;#039;t set yourself up for a distressing situation you aren&amp;#039;t emotionally prepared to be in.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Accept that hardship is part of the gameplay.&amp;#039;&amp;#039;&amp;#039; Multiplayer Survival is a cycle of creation and destruction, so try to avoid creating/gaining anything you cannot handle losing. It&amp;#039;s okay to be &amp;#039;&amp;#039;frustrated&amp;#039;&amp;#039;, or even vengeful (when applicable), but don&amp;#039;t set yourself up for a distressing situation you aren&amp;#039;t emotionally prepared to be in.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Competitiveness against other players makes this game mode soar.&amp;#039;&amp;#039;&amp;#039; While alliances and peace are great, if there aren&amp;#039;t &amp;#039;&amp;#039;some&amp;#039;&amp;#039; competing parties, there isn&amp;#039;t much tension or excitement either. Even if your status with another party isn&amp;#039;t &amp;quot;Kill on sight&amp;quot;, creating some kind of friendly competition will bring this mode to life. Consider a gentleman&amp;#039;s agreement against only PvP &amp;#039;&amp;#039;or&amp;#039;&amp;#039; griefing builds, or just set a goal to see who can reach it first.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Competitiveness against other players makes this game mode soar.&amp;#039;&amp;#039;&amp;#039; While alliances and peace are great, if there aren&amp;#039;t &amp;#039;&amp;#039;some&amp;#039;&amp;#039; competing parties, there isn&amp;#039;t much tension or excitement either. Even if your status with another party isn&amp;#039;t &amp;quot;Kill on sight&amp;quot;, creating some kind of friendly competition will bring this mode to life. Consider a gentleman&amp;#039;s agreement against only PvP &amp;#039;&amp;#039;or&amp;#039;&amp;#039; griefing builds, or just set a goal to see who can reach it first.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key runsafe_wiki:diff:1.41:old-12201:rev-12202:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Zozael</name></author>
	</entry>
	<entry>
		<id>https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12201&amp;oldid=prev</id>
		<title>Zozael: /* Survival Gameplay */</title>
		<link rel="alternate" type="text/html" href="https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12201&amp;oldid=prev"/>
		<updated>2025-10-04T06:30:37Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Survival Gameplay&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:30, 4 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Bitter rivalries can be explored in this game mode via ACTION.&amp;#039;&amp;#039;&amp;#039; We generally prefer respectable social conduct on Runsafe (especially in text), but Survival provides a unique outlet to sort out your differences with the clashing of blades and the destruction of property. If you hate someone&amp;#039;s guts, or you just want to teach them a lesson, don&amp;#039;t find some cheap way to antagonize them elsewhere. Embrace our actual intended gameplay and hunt them down properly.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Bitter rivalries can be explored in this game mode via ACTION.&amp;#039;&amp;#039;&amp;#039; We generally prefer respectable social conduct on Runsafe (especially in text), but Survival provides a unique outlet to sort out your differences with the clashing of blades and the destruction of property. If you hate someone&amp;#039;s guts, or you just want to teach them a lesson, don&amp;#039;t find some cheap way to antagonize them elsewhere. Embrace our actual intended gameplay and hunt them down properly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Have some purpose, don&amp;#039;t just set things ablaze.&amp;#039;&amp;#039;&amp;#039; Griefing is allowed, but it&amp;#039;s better used for aforementioned &amp;#039;&amp;#039;meaningful competition&amp;#039;&amp;#039; than random destruction. Runsafe Survival is full of old and/or easily accessible locations that enrich the world and gameplay for everyone, including you. The most &amp;#039;&amp;#039;interesting&amp;#039;&amp;#039; experiences come with targeted use of destruction.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Have some purpose, don&amp;#039;t just set things ablaze.&amp;#039;&amp;#039;&amp;#039; Griefing is allowed, but it&amp;#039;s better used for aforementioned &amp;#039;&amp;#039;meaningful competition&amp;#039;&amp;#039; than random destruction. Runsafe Survival is full of old and/or easily accessible locations that enrich the world and gameplay for everyone, including you. The most &amp;#039;&amp;#039;interesting&amp;#039;&amp;#039; experiences come with targeted use of destruction.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;If you want to be someone&#039;s buddy, be careful not to sour it here.&#039;&#039;&#039; We do encourage competitive gameplay and exploration of rivalries, but don&#039;t blow someone&#039;s house up in a mean spirited way and &#039;&#039;then&#039;&#039; expect them to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/del&gt;like you&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/del&gt;. We can demand mature social conduct, but people probably aren&#039;t going to &#039;&#039;like you&#039;&#039; if you bolster their bad experiences.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;If you want to be someone&#039;s buddy, be careful not to sour it here.&#039;&#039;&#039; We do encourage competitive gameplay and exploration of rivalries, but don&#039;t blow someone&#039;s house up in a mean spirited way and &#039;&#039;then&#039;&#039; expect them to like you. We can demand mature social conduct, but people probably aren&#039;t going to &#039;&#039;like you&#039;&#039; if you bolster their bad experiences.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Creative Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Creative Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key runsafe_wiki:diff:1.41:old-12200:rev-12201:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Zozael</name></author>
	</entry>
	<entry>
		<id>https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12200&amp;oldid=prev</id>
		<title>Zozael: /* Survival Gameplay */</title>
		<link rel="alternate" type="text/html" href="https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12200&amp;oldid=prev"/>
		<updated>2025-10-04T06:30:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Survival Gameplay&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:30, 4 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Bitter rivalries can be explored in this game mode via ACTION.&amp;#039;&amp;#039;&amp;#039; We generally prefer respectable social conduct on Runsafe (especially in text), but Survival provides a unique outlet to sort out your differences with the clashing of blades and the destruction of property. If you hate someone&amp;#039;s guts, or you just want to teach them a lesson, don&amp;#039;t find some cheap way to antagonize them elsewhere. Embrace our actual intended gameplay and hunt them down properly.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Bitter rivalries can be explored in this game mode via ACTION.&amp;#039;&amp;#039;&amp;#039; We generally prefer respectable social conduct on Runsafe (especially in text), but Survival provides a unique outlet to sort out your differences with the clashing of blades and the destruction of property. If you hate someone&amp;#039;s guts, or you just want to teach them a lesson, don&amp;#039;t find some cheap way to antagonize them elsewhere. Embrace our actual intended gameplay and hunt them down properly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Have some purpose, don&amp;#039;t just set things ablaze.&amp;#039;&amp;#039;&amp;#039; Griefing is allowed, but it&amp;#039;s better used for aforementioned &amp;#039;&amp;#039;meaningful competition&amp;#039;&amp;#039; than random destruction. Runsafe Survival is full of old and/or easily accessible locations that enrich the world and gameplay for everyone, including you. The most &amp;#039;&amp;#039;interesting&amp;#039;&amp;#039; experiences come with targeted use of destruction.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Have some purpose, don&amp;#039;t just set things ablaze.&amp;#039;&amp;#039;&amp;#039; Griefing is allowed, but it&amp;#039;s better used for aforementioned &amp;#039;&amp;#039;meaningful competition&amp;#039;&amp;#039; than random destruction. Runsafe Survival is full of old and/or easily accessible locations that enrich the world and gameplay for everyone, including you. The most &amp;#039;&amp;#039;interesting&amp;#039;&amp;#039; experiences come with targeted use of destruction.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;If you want to be someone&#039;s buddy, be careful not to sour it here.&#039;&#039;&#039; We do encourage competitive gameplay and exploration of rivalries, but don&#039;t blow someone&#039;s house up in a mean spirited way and &#039;&#039;then&#039;&#039; expect them to &#039;&#039;like you&#039;&#039;. We can demand mature social conduct, but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;we can&lt;/del&gt;&#039;t &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;force people &lt;/del&gt;to like you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whilst &lt;/del&gt;you bolster their bad experiences.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;If you want to be someone&#039;s buddy, be careful not to sour it here.&#039;&#039;&#039; We do encourage competitive gameplay and exploration of rivalries, but don&#039;t blow someone&#039;s house up in a mean spirited way and &#039;&#039;then&#039;&#039; expect them to &#039;&#039;like you&#039;&#039;. We can demand mature social conduct, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;people probably aren&lt;/ins&gt;&#039;t &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;going &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&lt;/ins&gt;like you&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; if &lt;/ins&gt;you bolster their bad experiences.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Creative Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Creative Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key runsafe_wiki:diff:1.41:old-12199:rev-12200:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Zozael</name></author>
	</entry>
	<entry>
		<id>https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12199&amp;oldid=prev</id>
		<title>Zozael: /* Survival Gameplay */</title>
		<link rel="alternate" type="text/html" href="https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12199&amp;oldid=prev"/>
		<updated>2025-10-04T06:29:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Survival Gameplay&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:29, 4 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot;&gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Bitter rivalries can be explored in this game mode via ACTION.&amp;#039;&amp;#039;&amp;#039; We generally prefer respectable social conduct on Runsafe (especially in text), but Survival provides a unique outlet to sort out your differences with the clashing of blades and the destruction of property. If you hate someone&amp;#039;s guts, or you just want to teach them a lesson, don&amp;#039;t find some cheap way to antagonize them elsewhere. Embrace our actual intended gameplay and hunt them down properly.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Bitter rivalries can be explored in this game mode via ACTION.&amp;#039;&amp;#039;&amp;#039; We generally prefer respectable social conduct on Runsafe (especially in text), but Survival provides a unique outlet to sort out your differences with the clashing of blades and the destruction of property. If you hate someone&amp;#039;s guts, or you just want to teach them a lesson, don&amp;#039;t find some cheap way to antagonize them elsewhere. Embrace our actual intended gameplay and hunt them down properly.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Have some purpose, don&amp;#039;t just set things ablaze.&amp;#039;&amp;#039;&amp;#039; Griefing is allowed, but it&amp;#039;s better used for aforementioned &amp;#039;&amp;#039;meaningful competition&amp;#039;&amp;#039; than random destruction. Runsafe Survival is full of old and/or easily accessible locations that enrich the world and gameplay for everyone, including you. The most &amp;#039;&amp;#039;interesting&amp;#039;&amp;#039; experiences come with targeted use of destruction.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Have some purpose, don&amp;#039;t just set things ablaze.&amp;#039;&amp;#039;&amp;#039; Griefing is allowed, but it&amp;#039;s better used for aforementioned &amp;#039;&amp;#039;meaningful competition&amp;#039;&amp;#039; than random destruction. Runsafe Survival is full of old and/or easily accessible locations that enrich the world and gameplay for everyone, including you. The most &amp;#039;&amp;#039;interesting&amp;#039;&amp;#039; experiences come with targeted use of destruction.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;If you want to be someone&#039;s buddy, be careful not to sour it here.&#039;&#039;&#039; We do encourage competitive gameplay and exploration of rivalries, but don&#039;t blow someone&#039;s house up in a mean spirited way and &#039;&#039;then&#039;&#039; expect them to &#039;&#039;like you&#039;&#039;. We can demand mature social conduct, but we can&#039;t force people to like you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;if &lt;/del&gt;you bolster their bad experiences.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;If you want to be someone&#039;s buddy, be careful not to sour it here.&#039;&#039;&#039; We do encourage competitive gameplay and exploration of rivalries, but don&#039;t blow someone&#039;s house up in a mean spirited way and &#039;&#039;then&#039;&#039; expect them to &#039;&#039;like you&#039;&#039;. We can demand mature social conduct, but we can&#039;t force people to like you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;whilst &lt;/ins&gt;you bolster their bad experiences.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Creative Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Creative Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key runsafe_wiki:diff:1.41:old-12198:rev-12199:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Zozael</name></author>
	</entry>
	<entry>
		<id>https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12198&amp;oldid=prev</id>
		<title>Zozael: /* General Environment */</title>
		<link rel="alternate" type="text/html" href="https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12198&amp;oldid=prev"/>
		<updated>2025-10-04T06:23:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;General Environment&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:23, 4 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Teasing/banter/being annoying has its place, but be mindful of going too far.&amp;#039;&amp;#039;&amp;#039; Friends and rivals poke each other sometimes, but aim to keep it fun. In most cases, if the other party isn&amp;#039;t having much fun, or you&amp;#039;re being asked to stop saying/doing something to them, it isn&amp;#039;t good to persist.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Teasing/banter/being annoying has its place, but be mindful of going too far.&amp;#039;&amp;#039;&amp;#039; Friends and rivals poke each other sometimes, but aim to keep it fun. In most cases, if the other party isn&amp;#039;t having much fun, or you&amp;#039;re being asked to stop saying/doing something to them, it isn&amp;#039;t good to persist.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Bring something fun, enjoyable, or exciting to the community.&amp;#039;&amp;#039;&amp;#039; While we have no issue with players keeping to themselves, engaging with the community will often give you something back. Consider being conversational, sharing things you made, initiating group activities, being a threat in our competitive game modes, etc..&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Bring something fun, enjoyable, or exciting to the community.&amp;#039;&amp;#039;&amp;#039; While we have no issue with players keeping to themselves, engaging with the community will often give you something back. Consider being conversational, sharing things you made, initiating group activities, being a threat in our competitive game modes, etc..&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Don&#039;t act bitter/miserable/passive aggressive all the time.&#039;&#039;&#039; A bad attitude pushes people away from you. And at the end of the day, if your experience on the server is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;so &lt;/del&gt;poor, you should probably be seeking a different activity. Don&#039;t keep coming back to something you aren&#039;t clicking with.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Don&#039;t act bitter/miserable/passive aggressive all the time.&#039;&#039;&#039; A bad attitude pushes people away from you. And at the end of the day, if your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mood/&lt;/ins&gt;experience on the server is poor, you should probably be seeking a different activity. Don&#039;t keep coming back to something you aren&#039;t clicking with.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Don&#039;t act entitled to people liking you or engaging with you.&#039;&#039;&#039; It&#039;s just not that kinda place. While we love a warm environment, nobody owes you cordial words, or any engagement at all. &#039;&#039;We can&#039;t force people to like to you.&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Don&#039;t act entitled to people liking you or engaging with you.&#039;&#039;&#039; It&#039;s just not that kinda place. While we love a warm &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and friendly &lt;/ins&gt;environment, nobody owes you cordial words, or any engagement at all. &#039;&#039;We can&#039;t force people to like to you.&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Survival Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Survival Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Zozael</name></author>
	</entry>
	<entry>
		<id>https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12197&amp;oldid=prev</id>
		<title>Zozael: /* General Environment */</title>
		<link rel="alternate" type="text/html" href="https://wiki.runsafe.no/index.php?title=Player_Conduct&amp;diff=12197&amp;oldid=prev"/>
		<updated>2025-10-04T06:16:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;General Environment&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en-GB&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 06:16, 4 October 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Teasing/banter/being annoying has its place, but be mindful of going too far.&amp;#039;&amp;#039;&amp;#039; Friends and rivals poke each other sometimes, but aim to keep it fun. In most cases, if the other party isn&amp;#039;t having much fun, or you&amp;#039;re being asked to stop saying/doing something to them, it isn&amp;#039;t good to persist.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Teasing/banter/being annoying has its place, but be mindful of going too far.&amp;#039;&amp;#039;&amp;#039; Friends and rivals poke each other sometimes, but aim to keep it fun. In most cases, if the other party isn&amp;#039;t having much fun, or you&amp;#039;re being asked to stop saying/doing something to them, it isn&amp;#039;t good to persist.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Bring something fun, enjoyable, or exciting to the community.&amp;#039;&amp;#039;&amp;#039; While we have no issue with players keeping to themselves, engaging with the community will often give you something back. Consider being conversational, sharing things you made, initiating group activities, being a threat in our competitive game modes, etc..&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;&amp;#039;Bring something fun, enjoyable, or exciting to the community.&amp;#039;&amp;#039;&amp;#039; While we have no issue with players keeping to themselves, engaging with the community will often give you something back. Consider being conversational, sharing things you made, initiating group activities, being a threat in our competitive game modes, etc..&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Don&#039;t act bitter/miserable/passive aggressive all the time.&#039;&#039;&#039; A bad attitude pushes people away from you. And at the end of the day, if your experience on the server is so poor, you should probably be seeking a different activity. Don&#039;t keep coming back to something you aren&#039;t &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;getting along &lt;/del&gt;with.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Don&#039;t act bitter/miserable/passive aggressive all the time.&#039;&#039;&#039; A bad attitude pushes people away from you. And at the end of the day, if your experience on the server is so poor, you should probably be seeking a different activity. Don&#039;t keep coming back to something you aren&#039;t &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;clicking &lt;/ins&gt;with.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Don&#039;t act entitled to people liking you or engaging with you.&#039;&#039;&#039; It&#039;s just not that kinda place. While we &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ask that interactions skew towards maturity&lt;/del&gt;, nobody owes you cordial words, or any engagement at all. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;We love to see things going well, but &lt;/del&gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;we &lt;/del&gt;can&#039;t force people to like to you.&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;&#039;Don&#039;t act entitled to people liking you or engaging with you.&#039;&#039;&#039; It&#039;s just not that kinda place. While we &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;love a warm environment&lt;/ins&gt;, nobody owes you cordial words, or any engagement at all. &#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;We &lt;/ins&gt;can&#039;t force people to like to you.&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Survival Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Survival Gameplay==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key runsafe_wiki:diff:1.41:old-12196:rev-12197:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Zozael</name></author>
	</entry>
</feed>