Player.setHealth
From Runsafe
Details
Arguments
- playerName (String) - The name of the player whose health is to be modified [Required]
- health (Integer) - The value of health to set. [Required]
Returns
- Nothing.
Usage
engine.player.setHealth('Kruithne', 20);
Notes
- Will kill the player if their health is set to 0.
- Setting their health above the maximum has no effect other than healing them to full.
- Nothing happens if the player is offline.