Effect.strikeLightning

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Details

Arguments

  • worldName (String) - The name of the world to create the effect in. [Required]
  • x (Double) - The X co-ordinate to strike. [Required]
  • y (Double) - The Y co-ordinate to strike. [Required]
  • z (Double) - The Z co-ordinate to strike. [Required]

Returns

  • Nothing.

Usage

-- Fuck this particular area in general.
engine.effect.strikeLightning('world', 40, 50, 40);

Notes

  • The lightning is a visual effect which does not damage players or create fires.