Effect.strikeLightning
From Runsafe
Details
Arguments
- worldName (String) - The name of the world to create the effect in. [Required]
- x (Double) - The X co-ordinate to strike. [Required]
- y (Double) - The Y co-ordinate to strike. [Required]
- z (Double) - The Z co-ordinate to strike. [Required]
Returns
- Nothing.
Usage
-- Fuck this particular area in general. engine.effect.strikeLightning('world', 40, 50, 40);
Notes
- The lightning is a visual effect which does not damage players or create fires.